Question of Loyalty
Question of Loyalty is the fourth sub-module of AoTD
It centers around reworking and overhauling entire commission mechanic, allowing to have more interesting progression.
It does it by introducing ranks, perks and skills that you get, by advancing through commission
Current Version: v1.1.2 for 0.97a
Compatible with version: 1.1.0 - 1.1.1
Module
Question of Loyalty
About
Overhaul of commission mechanic
This part of AoTD, changes entire commission mechanic, as this is no longer about you getting paid for existing, you need to earn it!
Advance through ranks
Once you start with commission, you will see new intel log in screen called : Commission. It is similar system to colony crisis, but each stage is rank, earn points and when having enough, you can either ask for promotion, or you get automatically promoted (depending on faction)
New ways of roleplay
This module focuses mainly on roleplay aspect of gameplay, thus such added few new things for starfarer, when are under commission, like for example ability to scan cargo of smugglers in commissioner star system!
Supporting other mods
Like rest of modules, this one also have framework upon which other modders can build their own respective mechanics for their own commission! For more info I ll always offer my assistance if someone would want to implement their own commission path!
Releases
Latest Release:
- -Fixed issue of double salary when starting with Nexerlin faction start
- -Fixed crashing when leaving commission (hopefully x2, look it work on my pc)
- -Fixed issues with salary skyrocketing for now logical reason
- -Changed how salaries are get, from now on it always increases + lowered some of them
- -From now on you are always able to leave faction,but sometimes are consequences to that !
- -You are now able to colonize in same space as your commissioner
- -As long as your are in commission colony crisis wont affect you !
- -Fixed various crashes with you leaving faction (hopefully)
- -Added new listener for modders that is always triggered when player gets new rank
- -Added new mechanic : supply button actually doing something
- -Added way to have custom unlocking req for commission
- -Laid first foundations for : Civil war, coup de grace, mutual alliance (commission but you are independent) mechanics in future patches
- -Laid first foundations for unique commissions for each vanilla faction
- -Fixed crash with MagicLib (again)
- -Fixed free storage script causing crash
- -Added more support towards custom commissions, ability to have custom info about commission when asked about faction, custom warning when entering into stage where you can't leave etc etc.
- -Fixed crash with MagicLib
- -Added new skill that is enabled once Vaults of Knowledge is active
v1.0.0 for 0.97a
Incompatible with previous versions
- -Initial release